Software Engineering • Role-Playing Game: an interactive game for Software Engineering education

Main Article Content

Fabiane Barreto Vavassori Benitti

Abstract

The Education on Software Engineering is based on the use of models that provide assistance to the management and development of
software project. SE•RPG appears as a pedagogical proposal that intents to support the learning process through the simulation of a software
company environment, challenging the students with the activities and problems from the development process management. A classroom
evaluation proved SE•RPG to be a tool capable to minimize the gap between theory and practice in the learning process, and also a stimulating
resource.

 


Keywords: Software Engineering Education; project management; life cycle models, game based learning, computer-assisted instruction.

Downloads

Download data is not yet available.

Article Details

Section
Articles